WeLoveMahjong❤️ Chapter 3: From Mahjong Novice to Expert 36 Common Winning Combinations Basic Wins Heavenly Win (天胡) Dealer wins with the initial hand without discarding. Earthly Win (地胡) Non-dealer wins immediately after the dealer's first discard. Flower Win (花胡) Collect all 8 special tiles: 4 Season tiles + 4 Flower tiles. Basic Win (平胡/屁胡) Lowest-scoring winning combination in most rule sets. Special Scenarios Repeated Dealer (连庄) Dealer retains position after winning. Empty Round (荒庄/流庄): No player wins; dealer remains. Three/Four Gold Tiles Win (三金倒/四金倒) Win instantly with 3/4 Gold tiles in the initial hand. Gold Snatch Win (抢金胡) Dealer replaces any tile with a Gold tile to declare victory. Kong Robbery (抢杠胡) Claim an opponent's post-pung kong discard. (Dark kongs cannot be robbed, except in Thirteen Wonders.) Advanced Combinations Kong on the Draw (杠上开花) Self-draw a winning tile after declaring a kong. Last Tile Draw (海底捞月) Win by self-drawing the final tile from the wall. Complete Dependency (全求人) Win by discarding all but one tile and claiming the final discard. Golden Hook (金钩钓) Win with only one tile left (self-draw or discard claim). Wait-Based Wins Single Wait (单钓将) Win by completing a pair from a single remaining tile. (E.g., 9 Bamboo) Middle Gap Wait (坎搭胡) Win by filling a sequence gap. (E.g., 4 Bamboo) Double Pair Wait (两对胡) Win by completing two pairs. (E.g., 5 & 9 Bamboo) All Pungs (对对胡) Win with only pungs/kongs. (E.g., 5 & 9 Bamboo) Multi-Tile Waits Double/Triple Sequence Wait (双面听/三面听) Example: 3-4 Bamboo waits for 2/5; 3-4-5-6-7 waits for 2/5/8. Multi-Way Wait (多门听) Win with 3+ waiting options. (E.g., 1/3/4/6/7 Characters) Terminal & Honor Tiles No Terminals (断幺九) Win without 1/9 tiles. (E.g., 2 & 5 Bamboo) All Terminals (清幺九) Win using only 1/9 tiles. (E.g., 9 Bamboo) Big/Small Three Dragons (大三元/小三元) Big: 3+ of each Dragon tile. Small: Two Dragons with 3+, one with 2. Big/Small Four Winds (大四喜/小四喜) Big: 3+ of each Wind tile. Small: Three Winds with 3+, one with 2. Suit-Based Wins Pure Suit (清一色) Win using only one suit (Bamboo/Circles/Characters). All Honors (字一色) Win using only honor tiles (Winds/Dragons). Mixed Suit (混一色) Win with one suit + honor tiles. All Green (绿一色) Win using 2/3/4/6/8 Bamboo + Green Dragon. Special Rules No Melds (门前清) Win without claiming chows/pungs/kongs. No Flowers/Honors (无花字) Win without flower or honor tiles. Eighteen Arhats (十八罗汉) Four kongs + single-wait pair. Nine Gates (九莲宝灯) Perfect 1-9 sequence in one suit + one duplicate. Complex Combinations Three/Four Hidden Pungs (三暗刻/四暗刻) Three or four concealed pungs/kongs. Gold Fishing (游金/双游/四游) Win with one Gold tile remaining. Seven Pairs/Dragon Pairs (七小对/龙七对) Standard: Seven pairs. Dragon: Seven pairs including one kong. Eight and a Half Pairs (八对半) Sixteen-tile variant: Eight pairs + one triplet. Ultimate Wins Thirteen Wonders (十三幺) One of each terminal (1/9) + one of each Dragon/Wind + a duplicate. Thirteen Orphans (十三不靠) 7 honor tiles + 3 sequences (1-4-7, 2-5-8, 3-6-9 in different suits). Example: East, South, West, North, Red, Green, White + 1-4-7 Characters, 2-5-8 Circles, 3-6-9 Bamboo.
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